Illustration & Visual Narrative / Project 1
03/10/24 - 11/10/24 / week 1 - week 3
Sara Patel / 0362875
Illustration & Visual Narrative/ Bachelors of Design in Creative Media/ Taylors University
Assignment 1
LECTURES
WEEK 1 :During the first week, we were introduced to the basic module information such as the aim of the module which is to understand the process of transforming ideas into visual concepts and effectively communicating them to the audience through illustration. We were informed that this goal would be achieved through studio assignments, practical demonstrations, an exploration of the history of visual communication, and learning the art of storytelling through images and illustrations. We were also update that in addition to practical experience, lectures on working methods will support the development of successful illustrations. We were also provided with an overview of the assignment briefings and examples to enhance our understanding of what to expect from the module.
WEEK 2 :In the next lecture, we covered the basics of character design focusing on how to create memorable characters. The emphasis was on stylized designs, which are often appealing due to their iconic nature (easily recognizable even in silhouette), simplicity (making the character easier for viewers to understand), and uniqueness (ensuring the character is not only memorable but impactful). This was further illustrated through the example of the Doraemon's character.
Further we went through the principles of character design which are applied into creation of characters. The principles are :
- Shapes: It is used to differentiate one character from another. This can be further explored by combining different shapes to create new shape, with the character's persona being reflected in the shape of the design.
- Colors: Color plays a crucial role in defining and distinguishing a character's basic traits. Different colors evoke various emotions and help establish a connection with the viewer.
- Emphasis & Contrast: A well - designed character emphasizes and contrasts visual elements to make design stand out often by applying different colours for different shapes.
- Harmony: Every element in design compliments one another, working together harmoniously. It also creates a visual hierarchy that affectively reflects narrative of the character.
- Expressions / Poses: Clear visualization of character's behaviours and personalities make it apealing to viewers.
- The Talking Christ: Highlights illuminated details like faces and hands, contrasted against a predominantly dark background.
- Girl With A Pearl Earring: The artistic choice of light focuses attention on the subject, with bright lighting emphasizing the focal point.
- Barry Lyndon: This film used low-key lighting, creating contrast with a dark background and using fill light to accentuate the contours of the subject.
- The Godfather: Lighting was used to evoke emotions, particularly in screen lighting for films.
- Increasing dramatic tension: Enhances emotional depth, as seen in Houseki no Kuni.
- Creating a sensational effect: Elevates fantastical viewpoints, as in Batman.
- Attracting attention: Establishes visual hierarchy, exemplified in Into the Spider-Verse.
- Creating tasteful compositions: The interplay between negative and positive space makes scenes visually striking, as in Moon Knight.
INSTRUCTIONS
TASK 1
Exercise : Vormator
We firstly understood how to use Adobe Illustrator and did the Bezier game which teaches how the pen tool works. After few trials got a basic grip of the tool. Next we started on our task with the vormator challenge in which there were a specific set of shapes which we had to recreate on AI.
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